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Schedule I

Schedule I

$13.65

EDITOR'S RATING

7.0/10

Release Date: March 24, 2026

Description

Schedule I is a grimy little time sink that turns the dull parts of running an illegal empire into nail-biting decisions. One minute you are juggling runners and safehouses, the next you are scrambling because the heat meter spiked and your best cook is in cuffs. It is messy, tense, and oddly satisfying when the plan actually works.

Review

The loop lands hard if you like systems. You start small, move product on a corner, then branch into buying properties, setting up fronts, and building a supply chain that does not implode when the cops show up. Assigning employees to roles, timing deliveries, and tuning your production to neighborhood demand creates a nice rhythm, and the heat and suspicion mechanics force smart, low-profile play instead of brainless expansion. The flip side is early access roughness that leans into micromanagement hell. Worker AI occasionally forgets how doors work, raids can feel swingy, and the economy has weird difficulty spikes where one bad night erases an hour of progress. When it clicks though, planning a multi-stop route and watching the money roll in feels great. Hyland Point sells the fantasy. The isometric city has that damp concrete vibe, with flickering neon, rainy streets, and alleys that feel like trouble. Character models are basic, but the city itself carries the mood. Sound design pulls its weight with distant sirens, muffled bass from club fronts, and chunky UI bleeps that make managing your little empire feel tactile. The soundtrack is moody and sparse, which works until the loops get repetitive during long sessions. The UI is serviceable but stiff, with menus stacked inside menus and tooltips that do not always explain deeper systems. It is not pretty so much as purposefully grimy, and that fits. If you love management sims that punish sloppy planning, this is already worth your time. It has the bones of something special, with smart risk management, steady progression, and the kind of emergent chaos that makes great water cooler stories. Just know it is absolutely early access, so expect jank, balance tweaks, and the occasional save-scumming to dodge a brutal raid. Fans of Cartel Tycoon, Drug Dealer Simulator, or even RimWorld’s colony chaos will find a lot to chew on, while players wanting a polished campaign or friendly onboarding should wait a few updates.

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Added by Admin on January 2, 2026

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