Do you prefer free respecs, or living with permanent build commitments?
S
SaveScummer
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I'm genuinely torn on this. On one hand, as someone who loves theorycrafting, having the freedom to pivot when I stumble across a bizarre unique item—or realize my hybrid battle-mage is hitting like a wet noodle—is fantastic. Modern cRPGs that let you freely tinker at camp respect your time.
On the other hand, there's an undeniable weight to old-school permanence in classics like Fallout or early Diablo II. When every stat point is final, your build feels distinct, and character identity actually means something.
Where do you land? Do you want total flexibility, painful respec costs, or locked-in permanence?
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Free respecs all the way, especially for co-op. Nothing kills game night faster than someone realizing halfway through that their character build is completely useless or just boring to play. If we had to restart the entire campaign or grind penalties just to fix a family member's messy skill tree, we'd probably just quit and pick a different game. Keeping it flexible keeps everyone having fun together.